Research desk

Testing Log & Screenshot Checklist

This page turns gameplay into publishable evidence. Use it to track which Animal Hospital facts are official, community-sourced, conflicted, or verified in the current build.

How to add a new verified fact

  1. Record the run or take screenshots before the event disappears.
  2. Rename images with the target filename style, for example animal-hospital-three-eyes-front-desk.png.
  3. Place the file in the matching folder under public/images/.
  4. Update data/research.ts with the screenshot path, tested date, and status.
  5. Move the guide fact from “community” or “needs testing” to “verified in game” only after the evidence matches the current build.

Capture queue

Screenshot checklist

Use these target filenames when you capture evidence in-game. Drop the images into the listed folders and the matching cards can be published later.

P0captured

Normal patient at front desk

/images/research/official-waiting-room-patients.png

Capture a clean normal patient before check-in. Keep UI visible enough to prove the intake context.

/anomalies//guides/all-anomalies-explained/
P0missing

Three Eyes visual anomaly

/images/anomalies/three-eyes-front-desk.png

Capture the patient at the front desk before admission. The extra eye should be obvious in the crop.

/anomalies//guides/all-anomalies-explained/
P0missing

Incorrect photo mismatch

/images/anomalies/incorrect-photo-mismatch.png

Capture both the patient and the photo evidence if possible. The mismatch should be named in the note.

/anomalies//guides/all-anomalies-explained/
P0captured

CCTV-only anomaly

/images/anomalies/official-void-hallway-entity.png

Capture the CCTV monitor/feed and record which sign appeared only on camera.

/anomalies//guides/all-anomalies-explained/
P0captured

Treatment room patient context

/images/treatments/official-treatment-room-patient.png

Official media provides treatment-room context. A separate item shelf screenshot is still useful later.

/treatments//items/
P1missing

Room 8 surgery prompt

/images/rooms/room-8-surgery-prompt.png

Capture the surgery UI after the timer starts. Avoid cropping away the prompt or timer.

/guides/animal-hospital-treatment-guide//events/
P1captured

Patient on Fire emergency

/images/events/official-hostile-room-event.png

Official media provides hostile-event context. A specific fire screenshot is still useful later.

/events//guides/animal-hospital-events-guide/
P2missing

Barney dialogue choice

/images/story/barney-dialogue-choice.png

Capture each dialogue step separately. Mark spoilers clearly before publishing.

/guides/barney-story-guide/

Evidence cards

Anomaly testing table

Each card records the detection channel, visible sign, action, screenshot slot, and current verification state.

Wide Eyes & Sharp Teeth Animal Hospital evidence
Visual

Wide Eyes & Sharp Teeth

Sign: Oversized eyes, distorted grin, or sharp teeth visible on the patient model.

Action: Reject at intake after confirming the sign.

OfficialOfficial Roblox media shows the visual style; exact in-game rejection behavior still needs live testing.
Screenshot pending
Visual

Three Eyes

Sign: Extra glowing eye visible before admission.

Action: Reject at intake.

Needs testingHigh-priority screenshot because the search intent is clear and easy for players to recognize.
Screenshot pending
Photo

Incorrect Photo

Sign: Photo evidence shows ears, horns, colors, or eyes that do not match the patient.

Action: Reject at intake after comparing patient and photo.

Needs testingCapture a side-by-side if the UI allows it.
Unnatural Body Animal Hospital evidence
CCTV

Unnatural Body

Sign: Body appears stretched, broken, blacked out, or otherwise distorted on camera.

Action: Reject at intake; do not admit the patient.

OfficialOfficial Roblox media shows a black hallway entity. Exact CCTV-only behavior still needs live testing.

Clinical tests

Treatment verification

SymptomItemRoomStatusNotes
Dried EyesEyedropsStandard treatment roomCommunity confirmedConfirm with diagnosis screen and item use in the current build.
DehydrationIV DropsStandard treatment roomCommunity confirmedCapture diagnosis and recovery result if possible.
Low Sugar / CanadianMaple SyrupStandard treatment roomNeeds testingAlso test the separate Bed Monster interaction, but do not mix it with patient treatment.
Surgery promptFollow Room 8 promptsRoom 8OfficialOfficial media confirms treatment-room context. Surgery timer details still need live testing.

Incident tests

Event verification

EventTriggerCorrect actionStatusNotes
Patient FaintedRandom timed emergencyCarry the patient to the assigned bed before the timer expires.Community confirmedNeeds timer duration from repeated current-build tests.
Patient on FireRandom timed emergencyPut out the fire, then follow the diagnosis or burn prompt.OfficialOfficial media confirms hostile room danger. Fire-specific handling still needs live testing.
Ambulance EventLater-shift wave eventAssign one player to intake, one to critical treatment, and one to fires/anomalies.ConflictedCommunity sources disagree on exact shift trigger. Record shift number and server size.
Barney StoryStory patient sequenceRecord every choice and outcome before publishing definitive rewards.Needs testingSpoiler content; publish only after current-build dialogue is confirmed.